Thursday, 8 January 2009

Platform Man: Work Temporariy Postponed

We have had to temporarily postpone work on the engine as we are having a few technical problems with XNA studio.

We hope to be back within the next 24 hours.

Platform Man Project Page

Platform Mans Project Page can now be found HERE.

Screen shots still to come!

Platform Man Pre Alpha Stage

Ok, we've just got to the pre-alpha stage for Platform Man.

Heres what we have so far:

1) On windows: compatible with both keyboard and plug-in XBOX 360 controller input.
2) Collisions with enemy's.
Time Limit difference between longer and shorter levels
Points based on gems collected and time remaining.
5) About 10 levels.

*Screen shots will be coming soon!